<aside> đź’ˇ Note: This guide was written during patch v.0.4.4 and future changes are subject to happen.

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Introduction

Fangtooth is one of the many important objectives that matter in the early, mid and late game. At 5 minutes into the game, Fangtooth will spawn.

Jungler’s such as Khaimera, Grux, Rampage & Crunch shouldn’t have a difficult time soloing the first Fangtooth, given the fact that they have some form of sustain built into their kits. Other Junglers may not find it that easy to solo, so it is best you communicate with your team when you want to do Fangtooth!

After any Fangtooth has been taken, it will go on a 5 minute (300 second) cooldown and spawn again.

Fangtooth has had some changes recently. An overhaul bringing new layers of depth to spice up the late game of Predecessor! The passive buffs remain mostly the same, but now cap out at 3.

This new variant of Fangtooth spawns after three Fangteeth have been defeated in total by both teams. It will continue to grant the passive/permanent buffs on every take (up to the 3rd), but will also grant a new temporary buff called Primordial Blaze! This should help shift the strength of Fangtooth from constant permanent advantages, to something a team needs to use within a set window. It also helps create stronger chances for a comeback - the team that is behind can still access this powerful buff rather than being forced to crawl back up the permanent buff chain.

On cooldown vs Off cooldown

On cooldown

The off yellow circle is where Fangtooth is located. It is currently on cooldown with the timer around it and will spawn shortly.

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Off cooldown

The off yellow circle is where Fangtooth is located. It is off cooldown with no timer around it and is available to take.

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First Fangtooth Buff

First Fang Buff.jpg

Second Fangtooth Buff

Second Fang Buff.jpg

Third Fangtooth Buff